![]() ![]() This is a gorgeous game, every bit as impressive to behold as its most obvious inspiration, and it's got a fantastic score – handled by Adam Skorupa and Krzysztof Wierzynkiewicz (yes, that's Krzysztof Wierzynkiewicz of The Witcher 3 soundtrack fame). Things do start off pretty well in Ash of Gods: Redemption. However, as much as it walks and talks a good game, as much as it looks and sounds the part, this is a hollow, infuriating, badly-written and bewilderingly punitive effort that very quickly drains any enthusiasm you may have to play it. It's got the exact same animation style, dark and brooding story, life-or-death decisions to be made, branching narrative, RPG elements, permadeath and tough grid-based combat. Everything about AurumDust's turn-based RPG is influenced massively by Stoic's superlative dark fantasy effort, and that's fine. ![]() ![]() Ash of Gods: Redemption wants to be The Banner Saga so bad it hurts. ![]()
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